This is the first time a rendering software like Arnold was implemented into Maya and from past experiences, Arnold is interesting. In the beginning Arnold to me seemed confusing and complex, and it still is, but it comes easy after knowing a basic understanding of it. The first thing that needs to understood in Arnold is that lighting is needed to see the rendered image, unlike normal Maya. In the normal Maya rendering software it produces a basic lighting throughout the project. This video is what I used to give me a basic understanding of how the lighting in Arnold works and how to use it effectively.