Tag Archives: Figure Drawing


This composition was created to attempt to figure out how the human skeleton fits inside a body from a different perspective. How I made the skeleton is that I took a model skeleton and manipulated it to match a similar … Continue reading

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Journal Entry – Understanding Arnold Lighting

This is the first time a rendering software like Arnold was implemented into Maya and from past experiences, Arnold is interesting. In the beginning Arnold to me seemed confusing and complex, and it still is, but it comes easy after … Continue reading

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Who is Our Hero?

My hero is a man named Monty Oum, he was an animator for a small gaming/entertainment company known as RoosterTeeth. The company was designed by a couple of friends who love to play with friends in video games. The company … Continue reading

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Muybridge Proportions Technique

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